// Simple malloc and free, fragmentation possible class Heap(size : Int) { private var mem = new Array[Int](size) // OS would provide this memory private var nextAvailable : Int = 1 // where to allocate next val nextOffset = 0 // offset of 'next' field in free list val sizeOffset = 1 // offset of 'size' field in free list val minFreeListBlockSize = 2 // each free list block must have size at least 2 words // initially, free list contains one block whose size is memory size def initFreeList = { nextAvailable = 1 mem(nextAvailable + nextOffset) = 0 mem(nextAvailable + sizeOffset) = size - 1 } def malloc(blockSize : Int) : Int = { var prev = 0 var current = nextAvailable while ((current != 0) && (current < size) && load(current, sizeOffset) < blockSize) { prev = current current = load(current, nextOffset) } def setPrev(v : Int) = { if (prev==0) nextAvailable = v else mem(prev + nextOffset) = v } // current is the block we would like to return if (current==0) { error("Out of useful memory") } else { // found block of the right size val restSize = mem(current + sizeOffset) - blockSize if (restSize >= minFreeListBlockSize) { // replace original block with remaining block val restAddr = current + blockSize mem(restAddr + sizeOffset) = restSize mem(restAddr + nextOffset) = mem(current + nextOffset) setPrev(restAddr) } else {// remove entire block from free list setPrev(mem(current + nextOffset)) } initMem(current, current + blockSize) } current } def initMem(from : Int, to : Int) = { var i = from while (i < to) { mem(i) = 0; i = i + 1; } } // Find where to put the block def free(ptr : Int, blockSize : Int) = { var prev = 0 var current = nextAvailable def setPrev(v : Int) = { if (prev==0) nextAvailable = v else mem(prev + nextOffset) = v } while ((current != 0) && (current < ptr)) { prev = current current = mem(current + nextOffset) } // insert the freed block mem(ptr + nextOffset) = current mem(ptr + sizeOffset) = blockSize setPrev(ptr) // to reduce fragmentation we should merge here } val nullPtr = 0 // x.f def load(x : Int, f : Int) = { if (x==0) error("Null dereference!") else mem(x + f) } // x.f = y def store(x : Int, f : Int, y : Int) = { if (x==0) error("Null dereference!") else { mem(x + f) = y } } override def toString() : String = { var res = "nextAvailable:" + nextAvailable + "\n" var i : Int = 0 while (i < size) { res += (i + "->" + mem(i) + " ") i = i + 1 } res } initFreeList } // source code example object TestSourceCode { class Node { var next : Node = null var data : Int = 0 } def main(args : Array[String]) = { var x : Node = new Node() var y : Node = new Node() x.next = y x.data = 42 var z : Node = x.next z.data = 9 } } // object code for the above example object TestObjectCode { val typeTagOffset = 0 // implicit, first, field val nextOffset = 1 // second field val dataOffset = 2 // third field val nodeSize = 3 // three 1-word fields total val nodeTypeTag = 555 // inded of type 'Node' def main(args : Array[String]) = { var h : Heap = new Heap(64) println(h) var x : Int = h.malloc(nodeSize) h.store(x, typeTagOffset, nodeTypeTag) println(h) var y : Int = h.malloc(nodeSize) h.store(y, typeTagOffset, nodeTypeTag) println(h) h.store(x, nextOffset, y) h.store(x, dataOffset, 42) var z : Int = h.load(x, nextOffset) h.store(z, dataOffset, 9) println(h) println("About to free") h.free(z, nodeSize) println(h) } }